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Please share with us your plans for TIB Ozy

I've been prototyping a major TIB-related project, but I will not have any information to share for several months. I don't want to promise anything that is still in very early development, and I don't want to limit myself with a deadline.

Thanks Ozy - I'll look forward to it.
IMHO providing a pathway for player to take some of their collateral to a sequel is key (both player and corp). This is why I haven't really bothered with Dire, because it meant totally starting over (I'm thinking back to level 0 but by killing your "old TIB" account you get a % of the gear worth to reinvest in the new game)