Semi-Official Weekend Schoolyard FvF Event

Scheduled FvF Events:


Xan vs Tous - Friday, 6pm EST

Szerzen vs Sanekilla - Saturday, 4pm EST

Hermia vs Inviktus, Sunday 12am EST

ShadowWolf10 vs Kiwiborn96 - Sunday, 1pm EST

FightingMonk vs Blizzard - Sunday, 5pm EST

Event Dates: September 14-17

Details of the Event (subject to change):

Everyone can participate in Schoolyard PVP. Contact the appropriate people (below posts) on how to join. Nobody will be excluded!

1) EVERYONE will receive 100% Repairs on Monday @ Noon, Central
2) Garrison Engagements are Disabled. You will be able to deploy your garrisons without fear of them being busted.
3) Remnants and GravitasGold Corporations will be the two Schoolyard Teams for this event.
4) Members of these teams get 3x CP (everyone else gets 2x CP) while engaging in Fair PVP fights.
5) Novas are disabled

Expectations:

1) We hope everyone will follow the Honor System and do what they can to make the event as fun and successful as possible
2) We expect the leaders of the event to pick fair teams, and tweak teams as necessary to keep things balanced
3) Everyone should be allowed to participate if they want to
4) Disruption of the event will be frowned upon. Remnants and GravitasGold have permission to team-up in an Alliance against anyone trying to disrupt the event.

Please contact Xanathos for further details and information on signing up for this event. I also recommend joining Samsonite150's Discord channel.

09/11/2018 Amcilla

CONNECT:

The Spellcast

Developer Posts

“Steam Marketplace I ended up working on the Steam marketplace all week. Steam's interfaces are from the 1990s and very poorly documented. I basically have to make a request, blindly parse what comes back, and fix bug after bug until it magically works. It's going well now, however. I can pull down Steam players, their stats, achievements, and item inventories, then add/remove items, verify ownership, etc. The next step will be figuring out how to link Spellbook accounts with Steam accounts. This gets more complex since a lot of people don't use Steam, or might share accounts. There will probably have to be a special "Move Item to Steam Marketplace" system, where the item is removed from your in-game inventory so it can't be traded or sold in the middle of a Steam transaction. Either that, or the Steam Marketplace transactions could all be done in-game through a new auction interface. I think it's worth the effort because players obviously want a way to buy and sell items for real money. This lets them do it safely with a real market exchange. Rings of Night I've always liked RON more than TIB. It solved many mechanical problems, is more casual friendly, and I think has more challenges. Capitalism disagrees with me, however. There's 100x more players in TIB than RON. We'll be investigating the idea of merging RON with TIB-X after the expansion has a playable beta available. Many of the changes in TIB-X are inspired by RON, such as the resource economy, and more difficult NPC challenges. Unannounced Cthulhu VR MMO Steampunk tesla-coil sniper rifles kick ass.”

09/21/2018

“Heroes of Dire The free-to-play version of Dire doesn't generate enough revenue to pay for itself. There's not much reason to spend money on it because everything is acquired fairly easily, and the original difficulty was nerfed in an attempt to be more "casual". We're going to revamp and republish the game under the name Heroes of Dire Ascension. It will be stripped of all micro-transactions and any "free to play" style mechanics. Difficulty will be increased to make the experience more meaningful, but also loot and quest drops will be increased to make winning more rewarding. PvP mechanics will be changed as well, but we're still gathering community feedback on it. The new version will be a one-time paid game with no subscription costs and lifetime server access. Existing players will get it for free. The Infinite Black The last 4 days have been spent developing our Steam Marketplace system for item transactions. This will let players buy, sell and trade equipment in any of our games on Steam with their Steam wallet. I estimate that it needs another 2 or 3 days of work before I move back to the expansion client. Unannounced Virtual Reality MMO Our other artist team has been working for several months on a massively-multiplayer online virtual reality game which will be one of the first VR MMOs ever. Based on the writings of H.P. Lovecraft and his Cthulhu mythos, players will assume the role of a cultist plotting to summon an Elder God to destroy the world. It will (hopefully) support hundreds of players concurrently, all working together in VR to defeat tentacle bosses, open portals, slay demons, and sacrifice virgins.”

09/18/2018