Collide
From Rings of Night
Rings of Night has a "soft" sector cap.
If a Sector becomes too crowded with Ships from one Corporation, some Ships will Collide, causing damage them.
COLLIDE will happen when a Ship enters a Sector that contains 12 or more Ships from the same Corporation.
- Two ships are chosen randomly
- Damage is inflicted on both ships
- Damage is equal to half of the smaller ship's hull
Collision is tested every time someone in the sector attacks or moves.