Difference between revisions of "Critical"

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(Critical Chance)
 
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A Critical strike increases the damage done by the Attacker by 100% or more!
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A Critical strike increases damage or repair total by 100% or more!
  
==Critical Chance==When a successful hit occurs (Attacker does not [[Miss]]), the chance to inflict Critical Damage is defined as:* C = Attacker's Critical Chance* R = Target's Critical Resist* Chance to Critical = C / (R+100)The actual chance that any weapon discharge will result in a Critical strike is increased by the Attacker's Hit Chance, and reduced by the Target's chance to cause a Miss (see: [[Evasion]]).
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==Critical Chance==
 +
When a successful hit occurs (Attacker does not [[Miss]]), the chance to inflict Critical Damage is defined as:
 +
* C = Attacker's Critical Chance
 +
* R = Target's Critical Resist
 +
* Chance to Critical = C / (R+100)
 +
 
 +
The actual chance that any weapon discharge will result in a Critical strike is increased by the Attacker's Hit Chance, and reduced by the Target's chance to cause a Miss (see: [[Evasion]]).
  
 
==Critical Damage==
 
==Critical Damage==
When a successful Critical Strike occurs, the minimum and maximum damage of the attacker's weapon is multiplied by: (2 + Critical Damage Modifier). For example:* Attacker's Minimum Damage = 50* Attacker's +Critical Damage Modifier is 20%* Attacker's Critical Damage Minimum = 50 * 2.20 = 110* Attacker's Critical Damage Maximum = 110 * 2 = 220
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When a successful Critical Strike occurs, the minimum and maximum damage of the attacker's weapon is multiplied by: (2 + Critical Damage Modifier). For example:
 +
* Attacker's Minimum Damage = 50
 +
* Attacker's +Critical Damage Modifier is 20%
 +
* Attacker's Critical Damage Minimum = 50 * 2.20 = 110
 +
* Attacker's Critical Damage Maximum = 110 * 2 = 220
 +
 
 +
==Critical Repair==
 +
Repairs may also Critical just like attacks.
 +
 
 +
Both use the Critical Chance and Critical Bonus stat in their calculations.

Latest revision as of 20:04, 21 July 2014

A Critical strike increases damage or repair total by 100% or more!

Critical Chance

When a successful hit occurs (Attacker does not Miss), the chance to inflict Critical Damage is defined as:

  • C = Attacker's Critical Chance
  • R = Target's Critical Resist
  • Chance to Critical = C / (R+100)

The actual chance that any weapon discharge will result in a Critical strike is increased by the Attacker's Hit Chance, and reduced by the Target's chance to cause a Miss (see: Evasion).

Critical Damage

When a successful Critical Strike occurs, the minimum and maximum damage of the attacker's weapon is multiplied by: (2 + Critical Damage Modifier). For example:

  • Attacker's Minimum Damage = 50
  • Attacker's +Critical Damage Modifier is 20%
  • Attacker's Critical Damage Minimum = 50 * 2.20 = 110
  • Attacker's Critical Damage Maximum = 110 * 2 = 220

Critical Repair

Repairs may also Critical just like attacks.

Both use the Critical Chance and Critical Bonus stat in their calculations.