Difference between revisions of "Experience and Level Bonuses"

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As a ship gains levels in Rings of Night, passive stat bonuses are earned.
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==Earning Experience==
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Experience earned is based on your level and the level of the NPC killed. 
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*Even-leveled kills are worth 75 experience points.
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*Experience is doubled (to 150) or reduced to 0 exp, within a +/- 10 level range, respectively.
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**e.g. if you are level 10 and kill a level 21 NPC, you will earn 150 experience.
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**e.g. if you are level 20 and kill a level 9 NPC, you will earn 0 experiene.
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* If [[hardcore Mode]] is turned on, all experience earned is doubled.
  
'''Passive Stats:'''
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==Passive Stats==
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As a ship gains levels in Rings of Night, passive stat bonuses are earned.
 
*[[Maximum Hull]] Bonus = Level * 3
 
*[[Maximum Hull]] Bonus = Level * 3
 
*[[Critical Chance]] Bonus = Level * 0.05
 
*[[Critical Chance]] Bonus = Level * 0.05
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*[[Hit Chance]] Bonus = Level * 0.05
 
*[[Hit Chance]] Bonus = Level * 0.05
 
*[[Hull Repair Modifier]] Bonus = Level
 
*[[Hull Repair Modifier]] Bonus = Level
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==Level and Experience Chart==

Revision as of 14:36, 5 July 2014

Earning Experience

Experience earned is based on your level and the level of the NPC killed.

  • Even-leveled kills are worth 75 experience points.
  • Experience is doubled (to 150) or reduced to 0 exp, within a +/- 10 level range, respectively.
    • e.g. if you are level 10 and kill a level 21 NPC, you will earn 150 experience.
    • e.g. if you are level 20 and kill a level 9 NPC, you will earn 0 experiene.
  • If hardcore Mode is turned on, all experience earned is doubled.

Passive Stats

As a ship gains levels in Rings of Night, passive stat bonuses are earned.

Level and Experience Chart