Difference between revisions of "Repair"

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(Repair Amount)
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Repairing a ship is the act of restoring an amount of health to either your [[Ship]], another player's Ship, or a [[Garrison]].  Similar to attacking an enemy, players can repair a given amount of health every few seconds.
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Repairing a ship is the act of restoring an amount of Hull to either your [[Ship]], another player's Ship, or a [[Garrison]].  
  
Repairing can be started by long-pressing on a friendly ship (including your own) or by tapping on a friendly ship and selecting the Repair option.
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Similar to attacking, players can repair every few seconds.
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Repairing can be activated by long-pressing a non-hostile, or by selecting any ship and choosing Repair from the menu.
  
 
==Repair Amount==
 
==Repair Amount==
Repair Amount is the amount of Hull that a player can repair. Unlike attacks, Repair amount is not defined by a range. The repair amount can be affected by the other attributes of a player:  
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Unlike attacks, Repair is not defined by a range. The amount can be modified by the other attributes:
 
* [[Critical Chance]]
 
* [[Critical Chance]]
* [[Damage Modifier]]
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* [[Repair Modifier]]
 
* [[Critical Damage Modifier]]
 
* [[Critical Damage Modifier]]
* [[Splash]] - Yes, Hull Repair can Splash and heal secondary allies!
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* [[Splash]] - Yes, Repair can Splash to repair allies!
  
 
==Repair Cooldown==
 
==Repair Cooldown==
Repair Cooldown is the length of time after a player repairs a Ship or Garrison before he can repair again. Repair cooldown can be reduced by:
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Repair Cooldown is the length of time a ship must wait before repairing again. It can be reduced with:
 
* [[Technician]] [[Special]]
 
* [[Technician]] [[Special]]
 
* [[Corporation]] [[Technology]]
 
* [[Corporation]] [[Technology]]

Revision as of 20:56, 21 July 2014

Repairing a ship is the act of restoring an amount of Hull to either your Ship, another player's Ship, or a Garrison.

Similar to attacking, players can repair every few seconds.

Repairing can be activated by long-pressing a non-hostile, or by selecting any ship and choosing Repair from the menu.

Repair Amount

Unlike attacks, Repair is not defined by a range. The amount can be modified by the other attributes:

Repair Cooldown

Repair Cooldown is the length of time a ship must wait before repairing again. It can be reduced with: