Similar to attacking, players can repair every few seconds.
Repairing can be activated by long-pressing a non-hostile, or by selecting any ship and choosing Repair from the menu.
Unlike attacks, Repair is not defined by a range. The amount can be modified by the other attributes:
- Critical Chance
- Repair Modifier
- Critical Damage Modifier
- Splash - Yes, Repair can Splash to repair allies!
Repair Cooldown is the length of time a ship must wait before repairing again. It can be reduced with: