Difference between revisions of "Damage"

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(Damage Vulnerability)
 
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=Damage Events=
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Damage is the amount of a [[Ship]]'s health depleted by an attack or other [[Event]].
* Hit
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* Miss
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* [[Graze]]
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* [[Critical]]
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* [[Splash]]
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=Combat Events=
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==Damage Range==
* [[Stun]]
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A ship's ability to cause damage by firing its weapon is expressed as a range of values, known as the ship's Damage Range.  The maximum of the range is always double the minimum.  If a ship's attack results in a successful [[Hit]], but not a [[Critical]] hit, the amount of Damage inflicted on the target will be within the attacker's Damage Range.
* [[Collision]]
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* [[Ram]]
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==Damage Modifier==
* [[Deflection]]
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The Damage Modifier Attribute increases or decreases the Damage Range of a Ship when it attacks another Ship.  This modifier is expressed as a percentage and affects all Damage inflicted by firing a [[Weapon]].
* [[Repair]]
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* [[Grapple]] and De[[grapple]]
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==Damage Reduction==
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The Damage Reduction Attribute decreases the amount of Damage incurred by a ship when attacked.  This modifier is expressed as a percentage and affects all Damage inflicted by firing a Weapon.
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==Damage Vulnerability==
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The Damage Vulnerability Attribute increases the amount of Damage incurred by a ship when attacked.  This modifier is expressed as a percentage and affects all Damage inflicted by firing a Weapon.
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==Critical Damage Modifier==
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See: [[Critical Damage Modifier]]

Latest revision as of 15:33, 20 January 2014

Damage is the amount of a Ship's health depleted by an attack or other Event.

Damage Range

A ship's ability to cause damage by firing its weapon is expressed as a range of values, known as the ship's Damage Range. The maximum of the range is always double the minimum. If a ship's attack results in a successful Hit, but not a Critical hit, the amount of Damage inflicted on the target will be within the attacker's Damage Range.

Damage Modifier

The Damage Modifier Attribute increases or decreases the Damage Range of a Ship when it attacks another Ship. This modifier is expressed as a percentage and affects all Damage inflicted by firing a Weapon.

Damage Reduction

The Damage Reduction Attribute decreases the amount of Damage incurred by a ship when attacked. This modifier is expressed as a percentage and affects all Damage inflicted by firing a Weapon.

Damage Vulnerability

The Damage Vulnerability Attribute increases the amount of Damage incurred by a ship when attacked. This modifier is expressed as a percentage and affects all Damage inflicted by firing a Weapon.

Critical Damage Modifier

See: Critical Damage Modifier