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Item Engineering Basics

Item Engineering is an item modification system that can be found on the Engineering tab of a friendly planets (including Earth). All Item Types can be engineered.

Tutorial eng.png

The Android client Engineering window.

Item Engineering only uses Black Dollars, and does not use Credits.

  • Reasoning: The Infinite Black has an open and free economy that is determined entirely by players. If engineering used credits, it would forever define the BD:Credit conversion rate, and thus limit the in-game economy.
  • Black Dollars can easily be purchased from other players with Credits

To engineer an item, it needs to be in a ship's Inventory. Items cannot be equipped or in the Bank. Tapping on the "Select an Item" slot in the engineering interface is how

There are some restrictions to what items can be engineered, and how:

  • An item must be uncommon Item Rarity or higher.
  • Common items and items with 1% Durability cannot be engineered.
  • Items of ultimate rarity can be ranked up or down in size, but cannot be augmented.
  • Items with EquipPoints (size) values of 1 cannot be ranked down to size 0.


  • Augmentation is the process that increases an item's rarity.
    • Example: an uncommon Storage III can be augmented to a rare Storage III.
  • Increasing an item's rarity increases its stats and reduces its size by 1.
  • It is possible to augment a Size 1 item to a Size 0 item.
    • Example: an uncommon Burst Cannon II (size 1) can be augmented to a rare Burst Cannon II (size 0).

Rank Up/Down

  • Ranking increases or decreases the size of Weapons, Armor, and Storage.
  • You cannot Rank Down an item to a Size 0.
  • You can Rank Up a Size 0 item to Size 1.
  • Ranking can be used to adjust the Ship Types of Computers and Specials.
    • Example: a Toil computer (flagship) can be ranked up to a Toil (flayer), and then to a Toil (executioner)

Some ship classes share Computer and Specials: