Difference between revisions of "EquipPoints"

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==EquipPoints (EP)==
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EquipPoints ('''EP''') represent your [[ship]]'s available space for attaching new [[items]].
EquipPoints is [[The Infinite Black]]'s method of providing space on your [[ship]] to equip [[items]].  Every item has its own EquipPoint value - that is: the number of EquipPoints it takes to equip a certain item - and each ship has its own number of EquipPoints available.
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At no time can the number of EquipPoints used by your [[equipment]] exceed the number of available EquipPoints.  If this happens, some gear will be automatically unequipped.
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Small ships like the shuttle have very little space, while large ships have a lot!
  
[[Weapons]], [[Armors]], [[Storage]] and [[Harvesters]] generally require some available EquipPoints in order to equip them.  [[Engines]], [[Specials]] and [[Computers]] do not require any available EquipPoints.
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[[Items]] all have an EquipPoint Cost: You cannot exceed your ship's EquipPoint Max when attaching new items!
* For Weapons, Armors, and Storage Boxes:
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** For every increase in an item's Rank, the number of EquipPoints required increases by 1.
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** For every increase in an item's [[Rarity]], the number of EquipPoints required decreases by 1.
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* For Harvesters:
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** [[Pirate]] Harvesters (LCD) begin at 2 EquipPoints
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** [[Heteroclite]] Harvesters (HX) begin at 3 EquipPoints
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** [[Wyrd]] Empire Harvesters (WP) begin at 4 EquipPoints
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** [[Rift]] Harvesters (DCD) begin at 5 EquipPoints
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** The Version of the Harvester (V1, V2 ... V11, V12) does not affect the number of EquipPoints
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** For every two increases in [[Rarity]], the number of EquipPoints required decreases by 1.
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The number of EquipPoints available can be increased by many methods:
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==How to Optimize==
* Using a larger [[ship]]
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* Use a larger [[ship]] to unlock more EquipPoints
* [[Equipping Items]] with +1 EP bonus
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* Find [[items]] which give +EquipPoint Bonus
** Many Rift faction [[Weapons]] and [[Armor]]
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** [[The Rift]] Faction [[Weapons]] and [[Armor]]
 
** [[Gravity Drive]] [[Engines]]
 
** [[Gravity Drive]] [[Engines]]
** Toil and Advanced Tech [[Computer]]s
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** Toil and Advanced [[Computer]]s
*** Using [[Combat Points]] to upgrading your Tech I computer to a Tech II, or your Tech II computer to a Tech III
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** Advanced [[Specials]]
** Equipping [[Specials]] (especially Advanced Specials) provide a +0 to +5 EP bonus
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* Increasing any [[item]]'s [[rarity]] is the best way to reduce its EquipPoint Cost
 
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** [[Weapons]], [[Armors]], and [[Storage]] cost 1 less EquipPoint per level of [[rarity]]
Item [[Engineering]] to increase the [[Rarity]] of an item or changing it's Rank (size) is the most efficient way to get equipment to fit efficiently in your ship.
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** [[Engines]], [[Specials]] and [[Computers]] normally '''do not''' require EquipPoints
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** [[Harvesters]] typically cost 1 less EquipPoint for every 2 levels of [[rarity]]
  
 
==Ship EquipPoints==
 
==Ship EquipPoints==

Revision as of 08:19, 5 January 2014

EquipPoints (EP) represent your ship's available space for attaching new items.

Small ships like the shuttle have very little space, while large ships have a lot!

Items all have an EquipPoint Cost: You cannot exceed your ship's EquipPoint Max when attaching new items!

How to Optimize

Ship EquipPoints