Difference between revisions of "Follow"

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By '''long-pressing''' on an enemy target, you can set your ship to auto-Follow mode. While it is on, your ship will follow the enemy when they jump out of a sector.
 
By '''long-pressing''' on an enemy target, you can set your ship to auto-Follow mode. While it is on, your ship will follow the enemy when they jump out of a sector.
* Enemy players with Stealth Drive [[Engines]] or [[Wyrd Assassin]] ships cannot be auto-followed.
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* Enemy players with Stealth Drive [[Engines]] or [[Wyrd Assassin]] ships cannot be auto-followed, except by players equipped with a [[Scout]] [[Special]].
  
 
Auto-follow can be turned off by '''tapping''' on the same ship, '''long-pressing''' on a new ship, or defeating the enemy in combat.
 
Auto-follow can be turned off by '''tapping''' on the same ship, '''long-pressing''' on a new ship, or defeating the enemy in combat.
* The iOS client also has a Follow Button that can be used to toggle follow on or off.
 
  
 
When you are Grappled and Dragged out of a sector by an enemy NPC or player, your follow target is "paused" until you manually jump back to the sector you came from.
 
When you are Grappled and Dragged out of a sector by an enemy NPC or player, your follow target is "paused" until you manually jump back to the sector you came from.
  
 
If you are auto-following a friendly target who is moving faster than your ship, you will catch up to them as soon as they stop moving.
 
If you are auto-following a friendly target who is moving faster than your ship, you will catch up to them as soon as they stop moving.

Latest revision as of 15:28, 12 November 2014

Sometimes enemies move around The Map and Game World when you're trying to fight them.

You can follow friendly ships by tapping on them and accessing the Ship Action Menu then pressing the Follow button.

By long-pressing on an enemy target, you can set your ship to auto-Follow mode. While it is on, your ship will follow the enemy when they jump out of a sector.

Auto-follow can be turned off by tapping on the same ship, long-pressing on a new ship, or defeating the enemy in combat.

When you are Grappled and Dragged out of a sector by an enemy NPC or player, your follow target is "paused" until you manually jump back to the sector you came from.

If you are auto-following a friendly target who is moving faster than your ship, you will catch up to them as soon as they stop moving.