Difference between revisions of "Garrison Levels"

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(Level Chart)
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==Garrison Levels Basics==
 
 
 
Garrison levels are increased by doing Research from the garrison's menu.
 
Garrison levels are increased by doing Research from the garrison's menu.
  
 
Increasing levels improves the garrison's defensive capabilities, and provides Tech Points that are used to bolster the corporation's [[Technology]] bonuses.
 
Increasing levels improves the garrison's defensive capabilities, and provides Tech Points that are used to bolster the corporation's [[Technology]] bonuses.
  
==Level Chart==
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=Research=
  
 
Cost is listed by amount of [[Research Units]] required to reach that Garrison Level.
 
Cost is listed by amount of [[Research Units]] required to reach that Garrison Level.
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'''For cost estimations:'''
 
'''For cost estimations:'''
 
* (Required RU / 20) = Estimated BDs required
 
* (Required RU / 20) = Estimated BDs required
* (Required RU * 50) = Estimated Credits required (if buying resources from StarPorts)
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* (Required RU * 50) = Estimated [[Credits]] required (if buying resources from [[StarPorts]])
 
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==Garrison Statistics Formulas==
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'''Garrisons'''
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=Stats & Combat=
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==[[Garrisons]]==
 
* Garrison Min Dmg = (36 + Level) * 8 * 0.66
 
* Garrison Min Dmg = (36 + Level) * 8 * 0.66
 
* Garrison Splash% = Level * 3
 
* Garrison Splash% = Level * 3
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* Garrison Hull = (36 + Level) * 310
 
* Garrison Hull = (36 + Level) * 310
  
'''Defense Platforms'''
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==[[Defense Platforms]]==
 
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* Defense Platform Min Dmg = (28 + Level) * 12 * 0.66
 
* Defense Platform Min Dmg = (28 + Level) * 12 * 0.66
 
* Defense Platform Splash% = Level * 3
 
* Defense Platform Splash% = Level * 3
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* Defense Platform Hull = (28 + Level) * 315
 
* Defense Platform Hull = (28 + Level) * 315
  
'''Intradictors'''
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==[[Intradictors]]==
 
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* Intradictor Min Dmg = (34 + Level) * 10 * 0.66
 
* Intradictor Min Dmg = (34 + Level) * 10 * 0.66
 
* Intradictor Splash% = Level * 2
 
* Intradictor Splash% = Level * 2
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* Intradictor Hull = (24 + Level) * 160
 
* Intradictor Hull = (24 + Level) * 160
  
'''Planets'''
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==[[Planets]]==
 
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* Planet Min Dmg = (48 + Level) * 9 * 0.66
 
* Planet Min Dmg = (48 + Level) * 9 * 0.66
 
* Planet Splash% = Level * 2
 
* Planet Splash% = Level * 2
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* Planet Hull = (38 + Level) * 480
 
* Planet Hull = (38 + Level) * 480
  
==Garrison Storage==
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=[[Item]] Storage=
Items can be kept in a Garrison's Item Bank for later use.  While items can be placed into the Garrison by any Corporation member, items can only be removed by Leaders or SuperOfficers.  The number of items a Garrison can hold in its bank is defined as:
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Items can be kept in a Garrison's Item Bank for later use.  While items can be placed into the Garrison by any [[Corporation]] member, items can only be removed by Leaders or SuperOfficers.  The number of items a [[Garrison]] can hold in its bank is defined as:
 
* Rank * 3 + 1
 
* Rank * 3 + 1
 
For Example: A Rank XI Garrison can hold 34 items.
 
For Example: A Rank XI Garrison can hold 34 items.

Revision as of 09:01, 31 December 2013

Garrison levels are increased by doing Research from the garrison's menu.

Increasing levels improves the garrison's defensive capabilities, and provides Tech Points that are used to bolster the corporation's Technology bonuses.

Research

Cost is listed by amount of Research Units required to reach that Garrison Level.

The Research costs for Garrisons is the same as Terraforming costs for Planets.

  • Level 0 Starting Rank
  • Level 1 - 1,000 RU
  • Level 2 - 1,250 RU
  • Level 3 - 1,667 RU
  • Level 4 - 2,500 RU
  • Level 5 - 10,000 RU
  • Level 6 - 20,000 RU
  • Level 7 - 50,000 RU
  • Level 8 - 100,000 RU
  • Level 9 - 200,000 RU
  • Level 10 - 391,417 RU
  • Level 11 - 1,000,000 RU
  • Level 12 - 1,428,572 RU
  • Level 13 - 2,000,000 RU
  • Level 14 - 2,500,000 RU
  • Level 15 - 3,333,334 RU
  • Level 16 - 5,000,000 RU

For cost estimations:

  • (Required RU / 20) = Estimated BDs required
  • (Required RU * 50) = Estimated Credits required (if buying resources from StarPorts)

Stats & Combat

Garrisons

  • Garrison Min Dmg = (36 + Level) * 8 * 0.66
  • Garrison Splash% = Level * 3
  • Garrison Hit% = 100%
  • Garrison Evasion% = Level
  • Garrison Critical% = Level * 3
  • Garrison Attack Speed = 8s
  • Garrison Hull = (36 + Level) * 310

Defense Platforms

  • Defense Platform Min Dmg = (28 + Level) * 12 * 0.66
  • Defense Platform Splash% = Level * 3
  • Defense Platform Hit% = Level * 3
  • Defense Platform Evasion% = Level * 2
  • Defense Platform Critical% = Level * 4
  • Defense Platform Attack Speed = 12s
  • Defense Platform Hull = (28 + Level) * 315

Intradictors

  • Intradictor Min Dmg = (34 + Level) * 10 * 0.66
  • Intradictor Splash% = Level * 2
  • Intradictor Hit% = Level * 2
  • Intradictor Evasion% = Level * 1.5
  • Intradictor Critical% = Level * 2
  • Intradictor Attack Speed = 10s
  • Intradictor Stun = 6s
  • Intradictor Hull = (24 + Level) * 160

Planets

  • Planet Min Dmg = (48 + Level) * 9 * 0.66
  • Planet Splash% = Level * 2
  • Planet Hit% = Level * 2
  • Planet Evasion% = 0
  • Planet Critical% = Level * 4
  • Planet Attack Speed = 9s
  • Planet Hull = (38 + Level) * 480

Item Storage

Items can be kept in a Garrison's Item Bank for later use. While items can be placed into the Garrison by any Corporation member, items can only be removed by Leaders or SuperOfficers. The number of items a Garrison can hold in its bank is defined as:

  • Rank * 3 + 1

For Example: A Rank XI Garrison can hold 34 items.