Garrison Levels

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Revision as of 21:18, 9 September 2013 by Amcilla (Talk | contribs) (Level Chart)

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Garrison Levels Basics

Garrison levels are increased by doing Research from the garrison's menu.

Increasing levels improves the garrison's defensive capabilities, and provides Tech Points that are used to bolster the corporation's Technology bonuses.

Level Chart

Cost is listed by amount of Research Units required to reach that Garrison Level.

The Research costs for Garrisons is the same as Terraforming costs for Planets.

  • Level 0 Starting Rank
  • Level 1 - 1,000 RU
  • Level 2 - 1,250 RU
  • Level 3 - 1,667 RU
  • Level 4 - 2,500 RU
  • Level 5 - 10,000 RU
  • Level 6 - 20,000 RU
  • Level 7 - 50,000 RU
  • Level 8 - 100,000 RU
  • Level 9 - 200,000 RU
  • Level 10 - 391,417 RU
  • Level 11 - 1,000,000 RU
  • Level 12 - 1,428,572 RU
  • Level 13 - 2,000,000 RU
  • Level 14 - 2,500,000 RU
  • Level 15 - DATA NEEDED RU
  • Level 16 MAX

For cost estimations:

  • (Required RU / 20) = Estimated BDs required
  • (Required RU / 3) = Estimated Metals required
  • (Required RU / 3) * 150 = Estimated Credits required (if buying Metals from StarPorts)

Garrison Statistics Formulas

Garrisons

  • Garrison Min Dmg = (36 + Level) * 8 * 0.66
  • Garrison Splash% = Level * 3
  • Garrison Hit% = 100%
  • Garrison Evasion% = Level
  • Garrison Critical% = Level * 3
  • Garrison Attack Speed = 8s
  • Garrison Hull = (36 + Level) * 310

Defense Platforms

  • Defense Platform Min Dmg = (28 + Level) * 12 * 0.66
  • Defense Platform Splash% = Level * 3
  • Defense Platform Hit% = Level * 3
  • Defense Platform Evasion% = Level * 2
  • Defense Platform Critical% = Level * 4
  • Defense Platform Attack Speed = 12s
  • Defense Platform Hull = (28 + Level) * 315

Intradictors

  • Intradictor Min Dmg = (34 + Level) * 10 * 0.66
  • Intradictor Splash% = Level * 2
  • Intradictor Hit% = Level * 2
  • Intradictor Evasion% = Level * 1.5
  • Intradictor Critical% = Level * 2
  • Intradictor Attack Speed = 10s
  • Intradictor Stun = 6s
  • Intradictor Hull = (24 + Level) * 160

Planets

  • Planet Min Dmg = (48 + Level) * 9 * 0.66
  • Planet Splash% = Level * 2
  • Planet Hit% = Level * 2
  • Planet Evasion% = 0
  • Planet Critical% = Level * 4
  • Planet Attack Speed = 9s
  • Planet Hull = (38 + Level) * 480