From The Infinite Black Wiki
Jump to: navigation, search

A Hit is an event where the Attacker's Weapon causes damage within the normal damage range. A Hit occurs when the rolls for Miss, Critical, and Graze all fail. A Hit can trigger the following events:

After a Hit, the Attacker's Weapon must cool down (see: Weapon Cooldown) before it can be fired again.

The likelihood of a Hit is a function of: