The Black Dollar Menu

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The Black Dollar menu is accessed by pressing the Black Dollars icon in the top-left corner of the screen.
BlackDollar Icon
The BlackDollar Menu Button
The BlackDollar Menu

Purchasable items on the Black Dollar menu allow players to do things a little bit better and a little bit faster.

Jump The Rift

  • This action Jumps you to The Rift.
  • The Rift is another galaxy with more difficult NPCs. It is not for new players, so go there at your own peril!
  • Selecting Jump The Rift while in The Rift brings you back to normal space.
  • Jump The Rift does not work if there is an obstruction (a garrison or an invasion) on the other side.
  • Jump The Rift does not work if there is an enemy player in the current sector.

HyperDrive

  • This purchasable can be toggled on/off with the button or the :hd chat command.
  • While activated, HD reduces jump speed by 50%!
  • Everyone has HyperDrive on at all times now, for free!

SuperCharge

  • This purchasable can be toggled on/off with the button or by typing the :sc chat command.
  • When turned on, SC increases critical hit by 5.
  • Each time your Ship successfully inflicts Critical damage while SuperCharge is active, the amount of SuperCharge you have will be reduced by 1.
  • If a player has 30,000 SuperCharge Criticals remaining, he cannot purchase additional SuperCharge, nor will he receive additional SuperCharge if someone in his Alliance purchases Alliance SuperCharge.

Tactics

  • This purchasable can be toggled on/off with the button or the :tactic command.
  • Tactics gives ships +5 extra evasion against enemy attacks.
  • Each time your Ship successfully causes your enemies to Miss while Tactics is active, the amount of Tactics you have will be reduced by 1.
  • If a player has 30,000 Tactics remaining, he cannot purchase additional Tactics, nor will he receive additional Tactics if someone in his Alliance purchases Alliance Tactics.

MindSurge

  • This purchasable can be toggled on/off with the button or by typing the :ms command.
  • The minimum amount of XP Gain required to trigger MindSurge can be set typing the  :MSMIN [AMOUNT] command.
  • While activated, experience from kills is doubled.
  • While activated, experience from harvesting asteroids is doubled.
  • Each time MindSurge successfully doubles the XP Gain of an action, the amount of MindSurge you have will be reduced by 1.
  • If a player has 30,000 MindSurge remaining, he cannot purchase additional MindSurge, nor will he receive additional MindSurge if someone in his Alliance purchases Alliance MindSurge.

Accelerate

  • Reduces asteroid harvesting cooldown by 50%.
  • Accelerate cannot be toggled on or off; it is always active unless you have 0 Accelerate remaining.
  • Each time you harvest an Asteroid, the amount of Accelerate you have will be reduced by 1.
  • If a player has 30,000 Accelerate remaining, he cannot purchase additional Accelerate , nor will he receive additional Accelerate if someone in his Alliance purchases Alliance Accelerate.

1,000 credits

  • Exchanges 1 BlackDollar into 1,000 credits
  • This is the economy's BD:Credits conversion "floor."
  • Much better BD:Credit rates can be obtained by trading with other players.

Bank Size

  • Increases your Bank capacity (max of 100).
  • Displays your current bank storage size.

Inventory Size

  • Increases your Inventory capacity (max of 30).
  • Displays your current inventory storage size.

Fighter

  • Summons a fighter that assists with combat.
  • Fighters attack your target.
  • Fighters have an attack time of 8 seconds.
  • Fighters have 75% damage resistance.
  • Tapping or long-pressing on fighters repairs them with metals from a ship's storage.
  • Corporations with the "Advanced Drones" Technology doubles a fighter's damage and health.
  • The :recall command recalls a fighter and refunds 9 Black Dollars.

Repair Drone

  • Summons a Repair Drone that assists with combat.
  • Repair Drones repair themselves, other drones, and fighters for 200 health.
  • Repair Drones repair player ships for 50 health.
  • Drones repair player ships for 75 health if Advanced Drones and Fighters Technology is active.
  • Drones have 75% damage resistance.
  • Tapping or long-pressing on a drone repairs them with metals from a ship's storage.
  • The :recall command recalls a drone and refunds 9 Black Dollars.

Mines

  • Mines are deployable objects that deal damage over time to enemy players in the sector.
  • Mines cannot be attacked.
  • Buying new mines will first try to repair friendly mines in the current sector.
  • Only 6 mines can be placed in a sector.
  • Mines damage between 2.5% and 5% of a target's maximum hull.
  • Mines hit 3 targets per detonation, including Fighters and Drones.
  • Each detonation occurs every 9 seconds.
    • Each detonation has a 50% chance to reduce a mine's health by 1%.
  • Mines will NOT hit or be attacked by NPCs or defense units
  • Mines do not need to be repaired to :RECALL -- 1 Hull = 1 Black Dollar, however the recall costs 5 Black Dollars

Wyrd Invader

Wyrd Assassin

  • A flayer-sized ship with 12 EquipPoints and a built-in stealth bonus equivalent to an ultra-rare Stealth Drive engine.
  • Assassins use Flayer Computers and Specials.

Wyrd Reaper

  • An executioner-sized ship with 13 EquipPoints and built-in Tractor Beam technology (+8 Stun Chance, +1s Stun Duration)
  • Reapers use Executioner Computers and Specials.

Alliance Purchasables

  • Gives everyone an Alliance Hyper Drive, Super Charge, Tactics, Mind Surge, or Accelerate.
  • Accounts under level 6 do not receive Alliance Purchasables.
  • Alliance Purchasables cost less for smaller Alliances (under 50 members).