Difference between revisions of "Item Theft"

From The Infinite Black Wiki
Jump to: navigation, search
(Item Theft Rules)
(Item Theft Rules)
Line 1: Line 1:
 
==Item Theft Rules==
 
==Item Theft Rules==
 
* All equipped [[item types]] can be stolen through [[PVP]] combat.
 
* All equipped [[item types]] can be stolen through [[PVP]] combat.
* Equipment can only be stolen if its [[durability]] is under 25%
+
* Equipment can only be stolen if its [[durability]] is 25% or lower.
* The player who strikes the killing blow on an enemy has a 100% chance to steal an item.
+
* The player who strikes the killing blow on an enemy has a 100% chance to steal an item if any equipped items have a durability of 25% or lower.
** If an enemy has more than one item under 25% durability, only one item can be stolen, and that item is picked randomly.
+
** If an enemy has more than one item whose durability is 25% or lower, only one item can be stolen, and that item is picked randomly.
 
*** The other items lose 10% durability, as normal.
 
*** The other items lose 10% durability, as normal.
 
* When you steal an item, its durability is set to 1%.
 
* When you steal an item, its durability is set to 1%.

Revision as of 14:33, 4 December 2013

Item Theft Rules

  • All equipped item types can be stolen through PVP combat.
  • Equipment can only be stolen if its durability is 25% or lower.
  • The player who strikes the killing blow on an enemy has a 100% chance to steal an item if any equipped items have a durability of 25% or lower.
    • If an enemy has more than one item whose durability is 25% or lower, only one item can be stolen, and that item is picked randomly.
      • The other items lose 10% durability, as normal.
  • When you steal an item, its durability is set to 1%.
  • Items with 1% Durability cannot be repaired, and cannot be stolen. They will be permanently destroyed the next time they lose durability.

If you don't want your low-durability items to be stolen, keep them repaired!