Ram

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  • The Ram effect is created by the Battle Ram Special
  • Ram can occur on entry into and exit from any sector while the target is PvP-Flagged
  • Ram damage is based on the size of the attacking ship
    • Minimum Damage = ShipBaseEP * 12
    • Maximum Damage = ShipBaseEP * 24
      • Example 1: Shuttle (3 EP): 36-72 Damage
      • Example 2: Flayer (12 EP): 144-288 Damage
      • Example 3: Wyrd Terminus (19 EP): 228-456 Damage
    • Ram damage is not affected by other damage modifiers
  • Rammed ships will be Stunned for 3 seconds
    • Stun from Ramming cannot be prevented or reflected by a Deflector Special