Difference between revisions of "Scout"

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(Scout Special)
(Scout Special)
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* Reduces movement cooldown
 
* Reduces movement cooldown
 
* Higher [[Rarity]] further reduces movement cooldown
 
* Higher [[Rarity]] further reduces movement cooldown
* Displays '''non-[[stealth]]''' ships that move into adjacent sectors on the map
+
* Displays '''non-[[stealth]]''' [[ship]]s that move into adjacent sectors on the map
 
** Will not register stationary [[ship]]s (Think of Scouts as motion-detectors)
 
** Will not register stationary [[ship]]s (Think of Scouts as motion-detectors)
 
* Scouts with a higher [[Rarity]] than an enemy's [[Stealth Drive]] will reveal the movement direction of [[stealth]] ships in Events Log
 
* Scouts with a higher [[Rarity]] than an enemy's [[Stealth Drive]] will reveal the movement direction of [[stealth]] ships in Events Log
 
* Scouts with a higher [[Rarity]] than an enemy's [[Stealth Drive]] can [[Follow]]
 
* Scouts with a higher [[Rarity]] than an enemy's [[Stealth Drive]] can [[Follow]]
 
* Costs 50 [[Reward Points]] to purchase an Uncommon [[Rarity]] version
 
* Costs 50 [[Reward Points]] to purchase an Uncommon [[Rarity]] version

Revision as of 10:18, 31 December 2013

Scout Special