Difference between revisions of "The Black Dollar Menu"

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[[file:blackdollar.png]]
 
  
The Black Dollar menu is accessed by pressing the [[Black Dollars]] icon on the Android client or the Shopping Cart icon on the iOS client.
 
  
 +
The Black Dollar menu is accessed by pressing the [[Black Dollars]] icon in the top-left corner of the screen. [[file:blackdollar.png|thumb|BlackDollar Icon]] [[file:BDMenu.png|thumb|The BlackDollar Menu Button]] [[file:BDOptions.png|thumb|The BlackDollar Menu]]
 
Purchasable items on the Black Dollar menu allow players to do things a little bit better and a little bit faster.
 
Purchasable items on the Black Dollar menu allow players to do things a little bit better and a little bit faster.
  
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* This purchasable can be toggled on/off with the button or the :hd [[chat command]].
 
* This purchasable can be toggled on/off with the button or the :hd [[chat command]].
 
* While activated, HD reduces jump speed by 50%!
 
* While activated, HD reduces jump speed by 50%!
 +
* Everyone has HyperDrive on at all times now, for free!
  
 
==SuperCharge==
 
==SuperCharge==
 
* This purchasable can be toggled on/off with the button or by typing the :sc chat command.
 
* This purchasable can be toggled on/off with the button or by typing the :sc chat command.
* When turned on, SC increases critical hit chance by 5%.
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* When turned on, SC increases critical hit by 5.
 +
* Each time your [[Ship]] successfully inflicts [[Critical]] damage while SuperCharge is active, the amount of SuperCharge you have will be reduced by 1.
 +
* If a player has 30,000 SuperCharge Criticals remaining, he cannot purchase additional SuperCharge, nor will he receive additional SuperCharge if someone in his Alliance purchases Alliance SuperCharge.
  
 
==Tactics==
 
==Tactics==
 
* This purchasable can be toggled on/off with the button or the :tactic command.
 
* This purchasable can be toggled on/off with the button or the :tactic command.
* Tactics gives ships +5% extra evasion against enemy attacks.
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* Tactics gives ships +5 extra evasion against enemy attacks.
 +
* Each time your [[Ship]] successfully causes your enemies to [[Miss]] while Tactics is active, the amount of Tactics you have will be reduced by 1.
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* If a player has 30,000 Tactics remaining, he cannot purchase additional Tactics, nor will he receive additional Tactics if someone in his Alliance purchases Alliance Tactics.
  
 
==MindSurge==
 
==MindSurge==
 
* This purchasable can be toggled on/off with the button or by typing the :ms command.
 
* This purchasable can be toggled on/off with the button or by typing the :ms command.
 +
* The minimum amount of XP Gain required to trigger MindSurge can be set typing the  :MSMIN [AMOUNT] command.
 
* While activated, experience from kills is doubled.
 
* While activated, experience from kills is doubled.
 
* While activated, experience from [[harvesting]] [[asteroid]]s is doubled.
 
* While activated, experience from [[harvesting]] [[asteroid]]s is doubled.
 +
* Each time MindSurge successfully doubles the XP Gain of an action, the amount of MindSurge you have will be reduced by 1.
 +
* If a player has 30,000 MindSurge remaining, he cannot purchase additional MindSurge, nor will he receive additional MindSurge if someone in his Alliance purchases Alliance MindSurge.
  
 
==Accelerate==
 
==Accelerate==
 
* Reduces asteroid harvesting cooldown by 50%.
 
* Reduces asteroid harvesting cooldown by 50%.
* Accelerate cannot be toggled on or off.
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* Accelerate cannot be toggled on or off; it is always active unless you have 0 Accelerate remaining.
 +
* Each time you harvest an [[Asteroid]], the amount of Accelerate you have will be reduced by 1.
 +
* If a player has 30,000 Accelerate remaining, he cannot purchase additional Accelerate , nor will he receive additional Accelerate if someone in his Alliance purchases Alliance Accelerate.
  
 
==1,000 credits==
 
==1,000 credits==
* Exchanges 1 Black Dollars into 1,000 credits
+
* Exchanges 1 BlackDollar into 1,000 credits
 
* This is the economy's BD:Credits conversion "floor."
 
* This is the economy's BD:Credits conversion "floor."
 
* Much better BD:Credit rates can be obtained by trading with other players.
 
* Much better BD:Credit rates can be obtained by trading with other players.
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* Increases your Inventory capacity (max of 30).
 
* Increases your Inventory capacity (max of 30).
 
* Displays your current [[inventory]] storage size.
 
* Displays your current [[inventory]] storage size.
 
==Clear Death Lockouts==
 
* Removes the PVP death penalty lockout for certain ships.
 
* Only applies to Carrier, Wyrd Invader, Assassin, Reaper, and Terminus ships.
 
  
 
==Fighter==
 
==Fighter==
 
* Summons a [[fighter]] that assists with combat.
 
* Summons a [[fighter]] that assists with combat.
 
* Fighters attack your target.  
 
* Fighters attack your target.  
* Fighters have an attack time of 5 seconds.
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* Fighters have an attack time of 8 seconds.
 
* Fighters have 75% damage resistance.
 
* Fighters have 75% damage resistance.
 
* Tapping or long-pressing on fighters repairs them with metals from a ship's storage.
 
* Tapping or long-pressing on fighters repairs them with metals from a ship's storage.
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==Repair Drone==
 
==Repair Drone==
* Summons a [[repair drone]] that assists with combat.
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* Summons a Repair Drone that assists with combat.
 
* Repair Drones repair themselves, other drones, and fighters for 200 health.
 
* Repair Drones repair themselves, other drones, and fighters for 200 health.
 
* Repair Drones repair player ships for 50 health.
 
* Repair Drones repair player ships for 50 health.
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==Wyrd Invader==
 
==Wyrd Invader==
* A flagship-sized ship with 11 [[EquipPoints]] and +5% innate Splash Damage chance.
+
* A flagship-sized ship with 11 [[EquipPoints]] and +5 innate Splash Damage chance.
 
* Invaders use [[Flagship]] [[Computers]] and [[Specials]].
 
* Invaders use [[Flagship]] [[Computers]] and [[Specials]].
  
 
==Wyrd Assassin==
 
==Wyrd Assassin==
* A flayer-sized ship with 12 EquipPoints and a built-in ultra-rare Stealth Drive engine.
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* A flayer-sized ship with 12 EquipPoints and a built-in stealth bonus equivalent to an ultra-rare [[Stealth Drive]] engine.
* Stealth prevents following by enemy players.
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* Stealth hides a ship from being seen on the map.
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** Exception: [[Hardcore Mode]] accounts are not hidden.
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* Assassins use [[Flayer]] Computers and Specials.
 
* Assassins use [[Flayer]] Computers and Specials.
  
 
==Wyrd Reaper==
 
==Wyrd Reaper==
* An executioner-sized ship with 13 EquipPoints and a built-in Tractor Beam [[Special]].
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* An executioner-sized ship with 13 EquipPoints and built-in [[Tractor Beam]] technology (+8 Stun Chance, +1s Stun Duration)
* Tractor Beams have a chance-on-attack to stun enemies.
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* Stunning increases a target's attack speed and jump cooldown.
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* Reapers have the equivalent of an uncommon tractor beam, and the bonus stacks with an equipped Tractor Beam special item.
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* Reapers use [[Executioner]] Computers and Specials.
 
* Reapers use [[Executioner]] Computers and Specials.
  
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* Gives everyone an [[Alliance]] Hyper Drive, Super Charge, Tactics, Mind Surge, or Accelerate.  
 
* Gives everyone an [[Alliance]] Hyper Drive, Super Charge, Tactics, Mind Surge, or Accelerate.  
 
* Accounts under level 6 do not receive Alliance Purchasables.
 
* Accounts under level 6 do not receive Alliance Purchasables.
* Alliance Purchasabless cost less for smaller Alliances (under 50 members).
+
* Alliance Purchasables cost less for smaller Alliances (under 50 members).

Latest revision as of 12:20, 14 July 2017


The Black Dollar menu is accessed by pressing the Black Dollars icon in the top-left corner of the screen.
BlackDollar Icon
The BlackDollar Menu Button
The BlackDollar Menu

Purchasable items on the Black Dollar menu allow players to do things a little bit better and a little bit faster.

Jump The Rift

  • This action Jumps you to The Rift.
  • The Rift is another galaxy with more difficult NPCs. It is not for new players, so go there at your own peril!
  • Selecting Jump The Rift while in The Rift brings you back to normal space.
  • Jump The Rift does not work if there is an obstruction (a garrison or an invasion) on the other side.
  • Jump The Rift does not work if there is an enemy player in the current sector.

HyperDrive

  • This purchasable can be toggled on/off with the button or the :hd chat command.
  • While activated, HD reduces jump speed by 50%!
  • Everyone has HyperDrive on at all times now, for free!

SuperCharge

  • This purchasable can be toggled on/off with the button or by typing the :sc chat command.
  • When turned on, SC increases critical hit by 5.
  • Each time your Ship successfully inflicts Critical damage while SuperCharge is active, the amount of SuperCharge you have will be reduced by 1.
  • If a player has 30,000 SuperCharge Criticals remaining, he cannot purchase additional SuperCharge, nor will he receive additional SuperCharge if someone in his Alliance purchases Alliance SuperCharge.

Tactics

  • This purchasable can be toggled on/off with the button or the :tactic command.
  • Tactics gives ships +5 extra evasion against enemy attacks.
  • Each time your Ship successfully causes your enemies to Miss while Tactics is active, the amount of Tactics you have will be reduced by 1.
  • If a player has 30,000 Tactics remaining, he cannot purchase additional Tactics, nor will he receive additional Tactics if someone in his Alliance purchases Alliance Tactics.

MindSurge

  • This purchasable can be toggled on/off with the button or by typing the :ms command.
  • The minimum amount of XP Gain required to trigger MindSurge can be set typing the  :MSMIN [AMOUNT] command.
  • While activated, experience from kills is doubled.
  • While activated, experience from harvesting asteroids is doubled.
  • Each time MindSurge successfully doubles the XP Gain of an action, the amount of MindSurge you have will be reduced by 1.
  • If a player has 30,000 MindSurge remaining, he cannot purchase additional MindSurge, nor will he receive additional MindSurge if someone in his Alliance purchases Alliance MindSurge.

Accelerate

  • Reduces asteroid harvesting cooldown by 50%.
  • Accelerate cannot be toggled on or off; it is always active unless you have 0 Accelerate remaining.
  • Each time you harvest an Asteroid, the amount of Accelerate you have will be reduced by 1.
  • If a player has 30,000 Accelerate remaining, he cannot purchase additional Accelerate , nor will he receive additional Accelerate if someone in his Alliance purchases Alliance Accelerate.

1,000 credits

  • Exchanges 1 BlackDollar into 1,000 credits
  • This is the economy's BD:Credits conversion "floor."
  • Much better BD:Credit rates can be obtained by trading with other players.

Bank Size

  • Increases your Bank capacity (max of 100).
  • Displays your current bank storage size.

Inventory Size

  • Increases your Inventory capacity (max of 30).
  • Displays your current inventory storage size.

Fighter

  • Summons a fighter that assists with combat.
  • Fighters attack your target.
  • Fighters have an attack time of 8 seconds.
  • Fighters have 75% damage resistance.
  • Tapping or long-pressing on fighters repairs them with metals from a ship's storage.
  • Corporations with the "Advanced Drones" Technology doubles a fighter's damage and health.
  • The :recall command recalls a fighter and refunds 9 Black Dollars.

Repair Drone

  • Summons a Repair Drone that assists with combat.
  • Repair Drones repair themselves, other drones, and fighters for 200 health.
  • Repair Drones repair player ships for 50 health.
  • Drones repair player ships for 75 health if Advanced Drones and Fighters Technology is active.
  • Drones have 75% damage resistance.
  • Tapping or long-pressing on a drone repairs them with metals from a ship's storage.
  • The :recall command recalls a drone and refunds 9 Black Dollars.

Mines

  • Mines are deployable objects that deal damage over time to enemy players in the sector.
  • Mines cannot be attacked.
  • Buying new mines will first try to repair friendly mines in the current sector.
  • Only 6 mines can be placed in a sector.
  • Mines damage between 2.5% and 5% of a target's maximum hull.
  • Mines hit 3 targets per detonation, including Fighters and Drones.
  • Each detonation occurs every 9 seconds.
    • Each detonation has a 50% chance to reduce a mine's health by 1%.
  • Mines will NOT hit or be attacked by NPCs or defense units
  • Mines do not need to be repaired to :RECALL -- 1 Hull = 1 Black Dollar, however the recall costs 5 Black Dollars

Wyrd Invader

Wyrd Assassin

  • A flayer-sized ship with 12 EquipPoints and a built-in stealth bonus equivalent to an ultra-rare Stealth Drive engine.
  • Assassins use Flayer Computers and Specials.

Wyrd Reaper

  • An executioner-sized ship with 13 EquipPoints and built-in Tractor Beam technology (+8 Stun Chance, +1s Stun Duration)
  • Reapers use Executioner Computers and Specials.

Alliance Purchasables

  • Gives everyone an Alliance Hyper Drive, Super Charge, Tactics, Mind Surge, or Accelerate.
  • Accounts under level 6 do not receive Alliance Purchasables.
  • Alliance Purchasables cost less for smaller Alliances (under 50 members).