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End-Game Challenge Tweaks
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“Because I've decided to add multi-ship control (the most requested feature) I'm re-writing the entire server and network code, which will add an extra two months. I don't expect beta testing until late December, and full release in February or March 2018. I'll post an update shortly with more details.”
“One corporation planet is allowed per Solar System. That corp's Faction (formerly Alliance) controls the Solar System. Control of a Solar System imparts technology benefits in that map to all Faction members, and possibly cuts off benefits or blocks movement for the opposing faction. For example, you might not be allowed to deploy Garrisons, Outposts, or Shipyards in Solar Systems controlled by the enemy faction. You also might not be allowed to use jump gates that connect to another solar system also controlled by that faction. It isn't coded yet, and will require a lot of playtesting and feedback.”