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Today! Sept 17, 2016
Use :COMBAT in chat!
“As I said: There has been no change. I have no reason to tell you something other than the truth. If it were changed, I would put it in the patch notes, edit the wiki, and tell you about it. There is no conspiracy or mystery for you to solve. It is the EXACT SAME FORMULA that has been executing for the last 3.5 years. I just verified this in source code control. There is no "if player is LightSide, do this, else do that" in the code, and the laws of physics are not warping around you to generate different results from anyone else. Random is random, and no dice roll effects any other dice roll. Please see this article for more information on the Gambler's Fallacy: ...the mistaken belief that, if something happens more frequently than normal during some period, it will happen less frequently in the future, or that, if something happens less frequently than normal during some period, it will happen more frequently in the future... https://en.wikipedia.org/wiki/Gambler's_fallacy”
“- Orian has been working on TIB infrastructure for the past 4 weeks. - Megaweapon has been working on new TIB server deployment for the last 1.5 weeks. - Our two moderators are in TIB every day. - I work on TIB 3 to 4 hours a day. So... 89% of our team's work day is entirely dedicated to TIB. Not everything we're doing is obvious to you, and most of our time is dedicated to working on TIB. Your definition of "neglect" is flawed.”
“Nothing is shelved or neglected... I'm one person. I can only do a single thing at a time. I understand players are used to massive game companies with hundreds of employees constantly turning out content -- That is not something we're capable of. It requires millions of dollars. That's the trade-off for a niche game like TIB to exist: No large developer would have made this, much less continue to run it at a loss 6 years later. Game development is not something that happens over night, particularly for small independent developers. We're no different from any other small game company here, who might go months between major updates. It isn't maliciousness, or neglect, or whatever else some of you unfairly believe it to be. It's because we're humans who can only work 16 hours maximum a day, and the things you guys want can take THOUSANDS of hours to create, test, maintain, and deploy. You bring up the success of kickstarter... We can't have another one if we don't deliver on what we promised. TIB players were promised 3x BlackDollars (which you received). You were also promised a completed game, which you have not received yet.”