Use :COMBAT in chat!
2x Combat Points, Skulls, and more!
“Corporation color schemes have been coded for a long time, and the server already supports it. Getting it implemented on the client is planned, but bug fixes and basic usability have always taken a priority, so it's just never happened. We've been talking about a major client overhaul (or even ground-up rebuild) all year. We know so much more about the Unity game engine now than we used to -- There are hundreds of things we'd do better. I can't give any solid information at the moment: The direction Spellbook takes is going to hinge heavily on the success of TIB Steam release, and Heroes of Dire. We need to hire more developers who can help with this stuff, but we can't without revenue to support them. It's a frustrating situation where we need more people to improve things, but need to improve things to hire more people.”
“We're putting in a framerate cap on mobile that should help battery life. This means your displayed FPS won't ever go above 30 (probably). I have an artist creating new ship art today to make the different ships stand out more (hopefully). We're wanting to get something published quickly for Steam, so we might release this update first, then work on the more complicated suggestions after it's live. Steam Achievements look like they'll work, along with trading cards, badges, emojis, wallpapers, etc. I know many of you aren't interested in Steam, but for those who are it's a lot of new meta-content. If they're popular it will also bring in a lot of new players.”
“We aren't discussing Gold Server merger. It's not even a consideration until 2017. I worry that creating special Carrier rules will get us stuck in the same situation we had before with Red vs Everyone Else. It made it difficult to balance equipment or make any other changes, because people had invested heavily into Carrier equipment for their specific rules. Instead of saying "No Carriers" let's call it "Delayed Carriers". I want to see how the game is without any Carriers at all first, then we can try unlocking them based on whatever rules the community wants -- Or you guys might decide you like the game without it.”