New XP Formula

The original XP formula was designed before Ascension existed, so Level 20 was considered the "end game".

This is no longer the case. 10x Ascension + Level 20 is now the "end game" for a highly dedicated player.

Reducing XP requirements also makes the game more friendly to new and casual players, who can then participate in Guild PvP.

The XP formula will be reduced with the next update and applied to all fighters retroactively.


1 500
2 1,000
3 2,000
4 4,000
5 8,000
6 14,000
7 22,000
8 32,000
9 44,000
10 58,000
11 74,000
12 92,000
13 112,000
14 134,000
15 158,000
16 184,000
17 212,000
18 242,000
19 274,000
20 308,000

02/10/2017 Ozymandias

CONNECT:

The Spellcast

Developer Posts

“It's been a long year but we're finally rolling out a huge update for Heroes of Dire! All platform download links are available at http://www.DIRE.com Thanks for your patience, and there's more to come! Please report any issues so we can get them fixed ASAP. v1.4.0 - Many UI improvements! - Media packaged with client -- No downloading and fast load times! - Over 200 new audio clips for voices and combat - Guilds can now design a custom banner - Quests, treasures, and squads visible on the world map - Recover crafting materials from scrapped items - All weapon damaged adjusted to make lower levels easier - Item durability loss significantly reduced to encourage fighting - Item durability MAX removed -- All items repair to 100% - Quests: Removed kill requirements, replaced with progress points - Quests: Officers worth 5 points, Leaders worth 15, Deity worth 50 - Quests: Item rewards are better than normal loot drops - Rogues can shadowstep through walls and friends - Lance, Halberd, Quarterstaff, and Spear reach 2 tiles instead of 1 - Resources and Artifacts can no longer be teleported - Resources can be destroyed by squads - Masterwork crafted items are much better (for players and NPCs) - Battles can once again pull in nearby friends and enemies - Fighters have a new stat called Mana - Max mana is calculated from class, race, rarity, and ascend - Healing actions reduce a fighter's mana by weapon attack speed - Healing is heavily penalized once mana is depleted! - Cultists, Zombies, Golems, Giants, Huppo gain a mana bonus - Wall Shield has more Guard, can stun, and does more damage”

11/03/2018